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Results for Process & Techniques
There are 67 resources for Process & Techniques in the library.
Articles and Papers
7 Frequently Asked Questions on Card Sorting
by Donna Spencer (6/13/2012)
Subject: Card Sorting, Information Architecture - Practices
Language: English
Abstract: These frequently asked questions are found in Card
Sorting - Designing Usable Categories by Donna
Spencer. You will find great examples and more detailed
explanations to these questions and other card sorting
related issues in the book.
An Interview with Peter Morville and Lou Rosenfeld, Information Architects
by Meryl K. Evans (2002)
Subject: Expert Opinions, Information Architecture - General, Process & Techniques
Language: English
Abstract: An interview with Peter Morville and Lou Rosenfeld covering the topic of what the information architecture is, how information architecture relates to usability, and the challenges faced when constructing a successful information architecture.
Boxes and Arrows: Defining Information Architecture Deliverables
by Christina Wodtke (2001)
Subject: Guidelines & Best Practices
Language: English
Abstract: This article looks at the seven typical deliverable produced as documentation by an information architect. Deliverables covered include the conceptual model, content inventory and organization, user flows/scenarios, task analysis, site map, page architecture, and decision tables. For each, Christina provides an explanation, an example and a brief description of who uses it during the design process and when.
Bring Your Personas to Life!
by Zef Fugaz (11/14/2006)
Subject: Information Architecture - Practices, Personas
Language: English
Abstract: Method acting can take your personas from the page to the stage. Think beyond traditional practice to give emotional life to your personas.
Note: Boxes and Arrows
Card sorting: a definitive guide
by Donna Maurer, Todd Warfel (4/7/2004)
Subject: Card Sorting
Language: English
Abstract: An in-depth explanation of using card-sorting as a technique to identify information categories and labels.
Card sorting: una guida definitiva
by Donna Maurer, Todd Warfel (4/7/2004)
Subject: Card Sorting
Language: English
Abstract: This article provides a detailed description of the basic card
sorting technique, with some focus on using the technique
for more complex sites. This article does not cover some
issues such as the use of online tools.
Note: Original in English
Das Design Revolution
by Stuart Neale (3/19/2012)
Subject: Design, Information Architecture - Job Skills, Process & Techniques
Language: English
Abstract: Every revolution needs a manifesto, and Portfolio-
Centred Design is no different. Therefore Stuart Neale stands before you proudly holding aloft his little red book screaming, Power to the designers!
Definicja Architektury Informacji
by Jesse James Garrett, Donna Maurer, Peter Morville, Todd Warfel (11/14/2002)
Subject: Card Sorting, Conferences & Meetings, Information Architecture - Practices, Information Architecture - Theory, Information Science
Language: Polish
Abstract: Discusses the launch of the Asilomar Institute for Information Architecture (now the Information Architecture Institute) and presents definitions and resources.
Note: Original article in English.
Available Translations:
English at www.semanticstudios.com/publications/semantics/000010.php
Designing Screens Using Cores and Paths: Designing from the inside out
by James Kalbach, Karen Lindemann (8/20/2012)
Subject: Information Architecture - Practices, Navigation, Process & Techniques
Language: English
Abstract: If you can place your core offering firmly at the center
of your design, then all other elements in the site help
both the users and the business reach their goals.
Kalbach and Lindemann show how the Core+Paths
method keeps the design focused on your goals.
Also available at: www.boxesandarrows.com/files/banda/core-and-paths/Cores_and_Paths_Diagramm_final-.pdf
Euristiche per l'architettura dell'informazione
by Luca Rosati (2/2006)
Subject: Evaluation & Analysis, Guidelines & Best Practices, Standards & Guidelines
Language: Italiano
Abstract: Intese soprattutto come strumento di progettazione, queste linee guida possono funzionare anche come griglia di analisi di progetti già esistenti.
Distinguono 2 livelli di progettazione e analisi: macro-architettura e micro-architettura.
Evaluating Information Architecture
by Steve Toub (2000)
Subject: Expert Opinions, Guidelines & Best Practices, Process & Techniques
Language: English
Abstract: This white paper explores the why's, what's, and how's of evaluating a web site's information architecture. It aims to raise consciousness about the evaluation of IA and to provide:
1) Web site owners and other decision-makers with an understanding of evaluation issues; and
2) Information architects with a synthesis of evaluation techniques.
Finding IA at the Enterprise Search Summit – Part 2
by Shari Thurow (8/8/)
Subject: Card Sorting, Information Architecture - Practices, Search Technology
Language: English
Abstract: In May 2011, Shari Thurow and Noreen Whysel attended Enterprise Search Summit East on a quest to discover the role of information architecture in Enterprise Search. Read on to discover how the enterprise search community is embracing information architecture theory and practices. Part 2 in a series of two articles.
Keyword Classification: Understanding The "Why" Of SEO
by Shari Thurow (6/6/2012)
Subject: Card Sorting, Information Architecture - Practices, Searching
Language: English
Abstract: Keyword classification is often the missing ingredient in SEO plans. Without understanding the reasons why people search, search engine optimizers will often misinterpret or improperly classify keyword phrases. How do we understand the why part of the optimization process?
Know Your Place
by Nathan Curtis (5/10/2006)
Subject: Information Architecture - Practices, Wireframes
Language: English
Abstract: Popular wireframing tools allow for reuse of repeated elements: change a centralized module once and have it update across all your screens. Nathan Curtis offers practical tips for increasing wireframing efficiency in this story.
Note: Boxes and Arrows
Mind the Gap: On the Appropriate Use of Focus Groups and Usability Testing in Planning and Evaluating Interfaces
by Kath Straub (9/2004)
Subject: Process & Techniques, User Testing
Language: English
Abstract: The value of focus groups and the most appropriate use for them is explored. For usability, testing is key, not focus groups.
Real Wireframes Get Real Results
by Stephen Turbek (9/19/2006)
Subject: Case Studies, Wireframes
Language: English
Abstract: Information architects, afraid to step on designers toes, may actually render wireframes unusable. Stephen Turbek talks about Verizon, the similarities between wireframes and iPods, and how to get real.
Note: Boxes and Arrows
Seven Deadly Sins of Information Design
by Drue Miller (1998)
Subject: Guidelines & Best Practices, Information Design
Language: English
Abstract: Drue Miller examines what she refers to as the "Seven Deadly Sins" of information design: Forgetting who your users are, not creating a flowchart, not organizing your content, not using consistent navigation, using unclear link colors, using the TITLE tag incorrectly, and not looking ahead.
Taking A Content Inventory
by Janice Fraser (10/2001)
Subject: Content Inventories, Information Organization
Language: English
Abstract: Provides a methodology for auditing web site content to produce an inventory -- a tabular document that may be used in information re-architecture projects.
The Art of Information Architecture
by Aaron West (1999)
Subject: Guidelines & Best Practices, Information Architecture - General
Language: English
Abstract: Planning and architecting a site can be one of the most daunting tasks a designer can face, yet the results are usually a better site and a smoother project. Find out how you can easily architect your site by following a few simple steps.
The Guided Wireframe Narrative for Rich Internet Applications
by Andres Zapata (5/10/2006)
Subject: Information Architecture - Practices, Wireframes
Language: English
Abstract: Wireframes. We have all done them. We have all had to make sure our clients look at placement, labels, flow, and real estate distribution-but ignore color and design at all costs because, after all, they are wireframes.
Note: Boxes and Arrows
The Lazy IA&s Guide to Making Sitemaps
by Stephen Turbek (2/12/2006)
Subject: Information Architecture - Practices, Process & Techniques
Language: English
Abstract: The more automated our lives become, the less time we seem to have. And as an information architect, a lot of time is spent making sitemaps ... by hand. How valuable are sitemaps to a project team and to clients? Would your time be better spent doing other tasks than hand building sitemaps? What if we told you, "now you can?" Find out how.
The Visual Vocabulary Three Years Later: An Interview with Jesse James Garrett
by Dan Brown (2003)
Subject: Process & Techniques
Language: English
Abstract: This interview focuses on Jesse James Garret's Visual Vocabulary, a site architecture documentation standard.
UI Pattern Documentation Review
by Patrick Stapleton (6/29/2009)
Subject: Classification Systems, Interface Design, Patterns
Language: English
Abstract: Patrick Stapleton takes a look at some of the world’s most popular pattern libraries and presents the case for a standard approach to documentation and categorization
Note: Boxes and Arrows
Books
Card Sorting
by Gautier Barrére, Eric Mazzone (3/2012)
Subject: Card Sorting
Language: Français
Abstract: Le secret d'une architecture de l'information réussie !
Trop souvent dans un projet web ou logiciel, on se rend compte au moment de l'organisation du contenu que l'on se répète, que la hiérarchie n'est pas fluide. Que faire alors pour définir les bonnes rubriques ? Comment employer des titres pertinents et organiser les informations afin que l'utilisateur trouve rapidement et facilement ce qu'il cherche ?
A défaut de pouvoir entrer dans la tête de l'utilisateur pour comprendre sa logique, adoptez la technique du Card Sorting (tri de cartes), afin de l'impliquer dans la conception d'une architecture de l'information efficace !
Voici le livre qu'il vous faut pour apprendre à mettre en place cette technique d'ergonomie, phase par phase, en évitant les écueils, grâce aux conseils avisés et retours d'expérience concrets des deux auteurs.
Communicating Design: Developing Web Site Documentation for Design and Planning (3rd Edition)
by Dan Brown (2011)
Subject: Information Architecture - Practices, Process & Techniques, Web Design
Language: English
Abstract: Successful web design teams depend on clear
communication between developers and their clients
— and among members of the development
team. Wireframes, site maps, flow charts, and other
design diagrams establish a common language so
designers and project teams can capture ideas, track
progress, and keep their stakeholders informed.
In this all new edition of Communicating Design, author
and information architect Dan Brown defines and
describes each deliverable, then offers practical advice
for creating the documents and using them in the
context of teamwork and presentations, independent of
methodology. Whatever processes, tools, or approaches
you use, this book will help you improve the creation
and presentation of your wireframes, site maps, flow
charts, and other deliverables.
Note: Brown, Dan. (2011) Communicating Design: Developing
Web Site Documentation for Design and Planning (3rd.
Edition). Berkeley, CA: New Riders.
Information Architecture: Blueprints for the Web
by Christina Wodtke (2002)
Subject: Information Architecture - General, Process & Techniques, User Centered Design
Language: English
Abstract: This book introduces the core concepts of information architecture: organizing web site content for findability, designing pleasant web site interactions, and creating an easy to use interface. This book aims to teach the information architecture skills necessary to avoid making costly mistakes. It is intended for everyone that works with information architecture including designers, programmers, and project managers.
Mental Models
by Indi Young (2/2008)
Subject: Information Architecture - Practices, Process & Techniques
Language: English
Abstract: There is no single methodology for creating the perfect
product—but you can increase your odds. One of the
best ways is to understand user reasons for doing
things. Mental Models gives you the tools to help you
grasp, and design for, those reasons. Adaptive Path co-
founder Indi Young has written a roll-up-your-sleeves
book for designers, managers, and anyone else
interested in making design strategic, and successful.
Note: Young, Indi, Mental Models. New York: Rosenfeld Media,
2008. Print, PDF, eBook.
Prototyping: A Practitioners Guide
by Todd Warfel (2/2009)
Subject: Information Architecture - Practices, Prototyping
Language: English
Abstract: Prototyping is a great way to communicate the intent of
a design both clearly and effectively. Prototypes help
you to flesh out design ideas, test assumptions, and
gather real-time feedback from users.
With this book, Todd Zaki Warfel shows how prototypes
are more than just a design tool by demonstrating how
they can help you market a product, gain internal buy-
in, and test feasibility with your development team.
Note: Warfel, Todd Zaki, Protytyping: A Practitioners Guide.
Rosenfeld Media, November 2009. Print, PDF and eBook.
Search Patterns
by Jefferey Callender, Peter Morville (2/1/2010)
Subject: Patterns, Searching
Language: English
Abstract: O'Reilly guide to Search Patterns. Companion website serves as a gateway to the Search Pattern Library, our colorful public collection of examples, patterns, and anti-patterns.
Storytelling for User Experience: Crafting Stories for Better Design
by Kevin Brooks, Whitney Quesenbery (4/2010)
Subject: Information Architecture - Practices, Process & Techniques
Language: English
Abstract: We all tell stories. It is one of the most natural ways to
share information, as old as the human race. This book
is not about a new technique, but how to use something
we already know in a new way. Stories help us gather
and communicate user research, put a human face on
analytic data, communicate design ideas, encourage
collaboration and innovation, and create a sense of
shared history and purpose. This book looks across the
full spectrum of user experience design to discover
when and how to use stories to improve our products.
Whether you are a researcher, designer, analyst or
manager, you will find ideas and techniques you can put
to use in your practice.
Note: Quesenbery, Whitney and Kevin Brooks, Storytelling for
User Experience: Crafting Stories for Better Design. New
York: Rosenfeld Media, April 2010. Print, PDF and eBook.
The Persona Lifecycle
by Tamara Adlin, John Pruitt (2006)
Subject: Personas, User Centered Design
Language: English
Abstract: The end product of several workshops for Usability Professionals Association and great presentations at the Nielsen/Norman Group conferences on User Experience.
The User Is Always Right
by Steve Mulder (2006)
Subject: Personas, User Centered Design
Language: English
Abstract: Steve has put into print his techniques for creating personas that have been refined for years at Molecular.
User and Task Analysis for Interface Design
by JoAnn Hackos, Janice Redish (1998)
Subject: End Users, Process & Techniques, User Centered Design
Language: English
Abstract: Task analysis is an important aspect of user interface design, insuring that the end product is usable and practical. Written by task analysis experts, this book is the first book that provides full-length coverage of task analysis, and discusses the methodologies behind it.
UX Storytellers
by Jutta Grünewald, Jan Jursa, Stephen Köver (9/1/2010)
Subject: Experience Design, Process & Techniques
Language: English
Abstract: At UX Storytellers, we want to collect and publish stories out of the life of IA-, UX- and IxD professionals. A free ebook in PDF and Kindle format is available at the website.
Presentations and Podcasts
Case Study: Digital Web Redesign ![]()
by Christina Wodtke (4/12/2006)
Subject: Case Studies, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: Christina Wodtke produced this set of deliverables--personas, conceptual model, site map and wireframes--for the Digital Web redesign in 2002.
Christina Wodtke, Digital Web Redesign Digital Web Redesign (3.3 MB)
Note: IA Tools
Content Analysis: Methods and Mentoring
by Chiara Fox (3/26/2006)
Subject: Content, Content Inventories, Guidelines & Best Practices
Language: English
Abstract: Content Analysis - The process of assessing the nature of the content on a given web site, involves a series of deliverables.
Content Audit - A sampling of the site content to get a flavor and feel for the site.
Content Inventory - An all inclusive accounting of every page and asset on the site.
Content Map - An abstraction illustrating the types of content or genres of content available.
PowerPoint Introduction to Visual Vocabulary ![]()
by Jesse James Garrett (3/16/2002)
Subject: Information Architecture - Theory, Process & Techniques
Language: English
Abstract: This PowerPoint presentation provides a high-level overview of visual vocabularies and their use.
Note: This links to a Microsoft PowerPoint document.
Practicing Information Architecture
Subject: Conferences & Meetings, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: A collection of presentations and information from the "Practicing Information Architecture" Special Interest Group meeting held on April 3, 2001 at CHI 2001. Includes presentations by Arnie Lund, Keith Instone and Fran Arble.
User-Centered Design: From Thought to Product
by Peter Merholz (1999)
Subject: Process & Techniques, User Centered Design
Language: English
Abstract: A session presentation from edgewise 99 available in both PowerPoint and HTML. Covers the what, why and how of user centered design.
Wireframes: A comparison of purposes, process, and products ![]()
by Laurie Gray, Dave Heller, Jeff Lash, Anders Ramsay (3/2006)
Subject: Guidelines & Best Practices, Process & Techniques, Wireframes
Language: English
Abstract: A presentation of various wireframe methods, an honest discussion of what’s good / bad about each, and an opportunity for you to learn new methods and find out what’s best for you.
Tools
クリエイティブ ブリーフ (Creative Brief) ![]()
by Erin Malone (9/2003)
Subject: Business Context, Process & Techniques
Language: Japanese
Note: Translated from English
Available Translations:
English at iainstitute.org/tools/download/CreativeBrief.doc
Core+Path Template ![]()
by James Kalbach, Karen Lindemann (8/20/2012)
Subject: Information Architecture - Practices, Navigation, Process & Techniques
Language: English
Abstract: This PDF outlines the Core+Path Methology proposed by
James Kalbach and Karen Lindemann.
If you can place your core offering firmly at the center
of your design, then all other elements in the site help
both the users and the business reach their goals.
Kalbach and Lindemann show how the Core+Paths
method keeps the design focused on your goals.
Design Review Checksheets ![]()
by Erin Malone (9/5/2003)
Subject: Design, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: Useful checksheets with questions for consideration by the design team and reviewers when reviewing work at different stages of the process. There is a checksheet for Concept review, UI/interaction design review and Visual design review. Has space indicated for approvals and signature sign off by selected approvers. These sheets are great for tracking the progress and making sure key people approve and sign off on each step.
Design Review Process ![]()
by Erin Malone (9/5/2003)
Subject: Design, Information Architecture - General, Process & Techniques
Language: English
Abstract: A template to capture the dates in the Design Review Process and key milestones and stakeholders.
Design Scope ![]()
by Erin Malone (9/5/2003)
Subject: Design, Information Architecture - General, Process & Techniques
Language: English
Abstract: The Design Scope template should outline the general aims and goals of the project design and lists the major deliverables and milestones. To be completed by the experience design team lead.
EightShapes Unify
by Dan Brown (2009)
Subject: Guides & Collections, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: EightShapes Unify is a collection of templates, libraries, and other assets that enable user experience designers to create more consistent, effective deliverables faster. The system utilizes the Adobe Creative Suite of products; primarily, Adobe InDesign is the key authoring tool.
The system is often used by designers – and larger user experience teams – to rapidly produce artifacts like design strategy, wireframes, style guides, specs, and more.
fluidIA
by Jakub Linowski
Subject: Interface Design, Prototyping, Tools & Technology
Language: English
Abstract: Fluid Information Architecture? fluidIA is an emerging agile design tool for prototyping rich user interfaces. The big idea behind this experiment is whether we as interaction designers, IAs, UX professionals and developers can create our own and better prototyping tool. Provided with access to an open design and open source process
Omnigraffle Stencils from Michael Angeles
by Michael Angeles (8/11/2004)
Subject: Wireframes
Language: English
Abstract: Michael Angeles created a set of basic wireframe shapes (low-fidelity web page schematics) for OmniGraffle (Mac OS X). It consists of a basic set of shapes including: browser chrome, title and footer block, icons, form elements, a greeked text block, text headings, some boxes, label and note blocks, navigation elements, and some icons created entirely in graffle.
Omnigraffle Stencils from Paper Plane
by Rich Fulcher, Bryce Glass, Matt Leacock (8/11/2004)
Subject: Flow Charts, Process & Techniques, Site Blueprints
Language: English
Abstract: Paper Plane has created a set of IA stencils for OmniGraffle. They are optimized for OmniGraffle version 3.0, but will work with version 2.0 upwards. Complete installation instructions and additional examples are available from the Paper Plane website. The stencil shapes themselves were created by Matt Leacock, Bryce Glass and Rich Fulcher.
Personas ![]()
by Olga Howard, Patrick Walsh
Subject: Content Management, Personas, Tools & Technology
Language: English
Abstract: Olga Howard produced a persona tool, showing a presona development process and sample diagram.
Shades of Gray: Wireframes as Thinking Device
by Will Evans (1/2009)
Subject: Process & Techniques, Wireframes
Language: English
Abstract: Russ Unger, author of an upcoming book for Peachpit entitled, A Project Guide to UX Design, asked Will Evans to contribute some designs for a chapter on wireframing. The result was a set of annotated wireframes for a fictitious cruise-line operator home page and a brief explanation of the process.
This is the unabridged write-up explaining the use of wireframes as a thinking device in the design process.
Task Analysis Grid
by Todd Warfel
Subject: Content Management, Scenario Development, Tools & Technology
Language: English
Abstract: Todd Warfel submitted templates for a Task Analysis Grid. Used as an alternative to a requirements document, the Task Analysis Grid is a powerful visual tool showing stakeholders scenarios and prioritized tasks to address during product development. An Illustrator version, offered in ZIP or Stuff-It, prints in large format (6 by 10 foot).

User Requirements with LEGO
by Lorenzo Cantoni, Michael Faré, Elisabetta Frick (5/2011)
Subject: End Users, Guidelines & Best Practices, Information Architecture - General
Language: English
Abstract: IA Institute member and Indiana University Assistant
Professor in Human-Computer Interaction, Davide Bolchini,
has alerted us to a new, freely available and exciting
design tool which his team has developed.
URL - User Requirements with LEGO
by Lorenzo Cantoni, Marco Faré and Elisabetta Frick
University of Lugano, Switzerland.
User Requirements with Lego (URL) is a methodology to
elicit IA user requirements for web, communication-
intensive applications. As an extension of the Lego Serious
Play method, URL supports the definition of IA and content
strategies in online communication, by helping in the
elicitation of user requirements for web applications.
In particular, URL helps in finding tacit, difficult to grasp
communicative requirements that usually do not emerge
with other methodologies. For this reason, URL has to be
intended as an additional methodology, used besides
formal and structured strategies (such as interviews, focus
groups, etc.) to find and define user requirements.
URL helps also in team building, enabling designers and
stakeholders in few hours to share a common
understanding of the online communication project. And
the ongoing IA project design documentation is a physical,
tangible LEGO landscape!
URL has been used with companies in Europe and multiple
stakeholders in large web projects. Try out the full, open
access guide in your next web project.
Wireframe Stencils
by Garrett Dimon (9/20/2005)
Subject: Information Architecture - Practices, Wireframes
Language: English
Also available at: iainstitute.org/documents/tools/GarrettDimon_IA_Stencil_2002.vss
Wireframe Template ![]()
by Garrett Dimon (9/25/2005)
Subject: Information Architecture - Practices, Wireframes
Language: English
Also available at: iainstitute.org/documents/tools/GarrettDimon_Wireframes_2002.vsd
Wireframes Templates - Cavazza ![]()
by Frederic Cavazza, Scott Hill (4/9/2004)
Subject: Information Architecture - General, Wireframes
Language: English
Abstract:
CavazzaWireframe.ppt (120 kb)
CavazzaWireframe.pdf (496 kb)
Wireframes Templates - Gene Smith
by Gene Smith (3/26/2004)
Subject: Wireframes
Language: English
Abstract:
SmithWireframe.vst (147 kb)
SmithWireframe.vdx (1 MB, for importing into Omnigraffle)
SmithWireframe.pdf (11 kb, for viewing or importing into Illustrator)
Wireframes Templates - Todd Zaki Warfel (4/2/2004)
Subject: Wireframes
Language: English
Abstract: Illustrator: WarfelWireframe.ai (660 kb)
PDF:
WarfelWireframe.pdf (5.1 MB)
Wireframes Templates - Victor Lombardi
by Victor Lombardi (3/25/2004)
Subject: Wireframes
Language: English
Abstract: Templates used in creating wireframes are available for your use.
LombardiWireframe.vst (177 kb, for Visio)
LombardiWireframe.vdx (754 kb, for importing into Omnigraffle)
LombardiWireframe.pdf (16 kb, for viewing or importing into Illustrator)
Web Sites and Resources
A Visual Vocabulary for Describing Information Architecture and Interaction Design
by Jesse James Garrett (2002)
Subject: Process & Techniques
Language: English
Abstract: This document discusses the considerations in development of such diagrams, outlines a basic symbology for diagramming information architecture and interaction design concepts, and provides guidelines for the use of these elements.
Ergolab
Subject: Information Architecture - General, Interface Design, Process & Techniques
Language: Français
Abstract: Ergolab est un site de ressources en ergonomie web et logiciel. C'est une boîte à idées pour comprendre et appliquer l'ergonomie informatique. Vous y trouverez des contenus pour optimiser la qualité d'utilisation des interfaces.
IA Classics in Comic Book Form ![]()
by Dan Willis
Subject: Card Sorting, Personas, Site Blueprints
Language: English
Abstract: Illustrations are used in presenting classic IA tools such as sitepath diagramming, topic mapping, free listing, card sorting, and personas.
Note: This links to a PDF document.
Intranet Roadmap
by James Robertson (5/2005)
Subject: Intranets & Extranets, Process & Techniques, User Centered Design
Language: English
Abstract: The Intranet Roadmap identifies the core activities that generate key designs and deliverables. A wall chart with five vertical timelines James calls "streams" of concurrent activities, the Roadmap provides an excellent starting template if you use project planning software. An accompanying booklet describes all the activities and their supporting techniques, with further online references to learn about each one.
Search Patterns Library
by Jefferey Callender, Peter Morville (2/1/2010)
Subject: Information Architecture - General, Patterns, Searching
Language: English
Abstract: a gateway to the Search Pattern Library, our colorful public collection of examples, patterns, and anti-patterns.
UI Patterns and Techniques
by Jenifer Tidwell
Subject: Interface Design, Patterns, Process & Techniques
Language: English
Abstract: A collection of user interface elements, widgets, techniques, and patterns. Includes example screen shots of each technique, as well as descriptions of why you would use the technique, and when it is appropriate.
Usabilis
Subject: Process & Techniques, Research Methods, User Centered Design
Language: Français
Abstract: L'utilisabilité dans ses grandes lignes : inspection, évaluation ergonomique, test d'utilisabilité, tri par carte, prototypage, etc.
WebCAT Category Analysis Tool
Subject: Card Sorting, Software, Tools & Technology
Language: English
Abstract: The Web Category Analysis Tool (WebCAT) is a variation on traditional card sorting techniques that allows a web designer/usability engineer to test a proposed or existing categorization scheme of a website to determine how well the categories and items are understood by users.
Note: WebCAT is a tool in the Web Metrics Testbed developed at NIST.
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