Results for Process & Techniques

There are 67 resources for Process & Techniques in the library.

Articles and Papers

7 Frequently Asked Questions on Card Sorting
by Donna Spencer (6/13/2012)
Subject: Card Sorting, Information Architecture - Practices
Language: English
Abstract: These frequently asked questions are found in Card Sorting - Designing Usable Categories by Donna Spencer. You will find great examples and more detailed explanations to these questions and other card sorting related issues in the book.

An Interview with Peter Morville and Lou Rosenfeld, Information Architects
by Meryl K. Evans (2002)
Subject: Expert Opinions, Information Architecture - General, Process & Techniques
Language: English
Abstract: An interview with Peter Morville and Lou Rosenfeld covering the topic of what the information architecture is, how information architecture relates to usability, and the challenges faced when constructing a successful information architecture.

Boxes and Arrows: Defining Information Architecture Deliverables
by Christina Wodtke (2001)
Subject: Guidelines & Best Practices
Language: English
Abstract: This article looks at the seven typical deliverable produced as documentation by an information architect. Deliverables covered include the conceptual model, content inventory and organization, user flows/scenarios, task analysis, site map, page architecture, and decision tables. For each, Christina provides an explanation, an example and a brief description of who uses it during the design process and when.

Bring Your Personas to Life!
by Zef Fugaz (11/14/2006)
Subject: Information Architecture - Practices, Personas
Language: English
Abstract: Method acting can take your personas from the page to the stage. Think beyond traditional practice to give emotional life to your personas.
Note: Boxes and Arrows

Card sorting: a definitive guide
by Donna Maurer, Todd Warfel (4/7/2004)
Subject: Card Sorting
Language: English
Abstract: An in-depth explanation of using card-sorting as a technique to identify information categories and labels.

Card sorting: una guida definitiva
by Donna Maurer, Todd Warfel (4/7/2004)
Subject: Card Sorting
Language: English
Abstract: This article provides a detailed description of the basic card sorting technique, with some focus on using the technique for more complex sites. This article does not cover some issues such as the use of online tools.
Note: Original in English

Das Design Revolution
by Stuart Neale (3/19/2012)
Subject: Design, Information Architecture - Job Skills, Process & Techniques
Language: English
Abstract: Every revolution needs a manifesto, and Portfolio- Centred Design is no different. Therefore Stuart Neale stands before you proudly holding aloft his little red book screaming, Power to the designers!

Designing Screens Using Cores and Paths: Designing from the inside out
by James Kalbach, Karen Lindemann (8/20/2012)
Subject: Information Architecture - Practices, Navigation, Process & Techniques
Language: English
Abstract: If you can place your core offering firmly at the center of your design, then all other elements in the site help both the users and the business reach their goals. Kalbach and Lindemann show how the Core+Paths method keeps the design focused on your goals.
Also available at: www.boxesandarrows.com/files/banda/core-and-paths/Cores_and_Paths_Diagramm_final-.pdf

Evaluating Information Architecture
by Steve Toub (2000)
Subject: Expert Opinions, Guidelines & Best Practices, Process & Techniques
Language: English
Abstract: This white paper explores the why's, what's, and how's of evaluating a web site's information architecture. It aims to raise consciousness about the evaluation of IA and to provide: 1) Web site owners and other decision-makers with an understanding of evaluation issues; and 2) Information architects with a synthesis of evaluation techniques.

Finding IA at the Enterprise Search Summit – Part 2
by Shari Thurow (8/8/)
Subject: Card Sorting, Information Architecture - Practices, Search Technology
Language: English
Abstract: In May 2011, Shari Thurow and Noreen Whysel attended Enterprise Search Summit East on a quest to discover the role of information architecture in Enterprise Search. Read on to discover how the enterprise search community is embracing information architecture theory and practices. Part 2 in a series of two articles.

Keyword Classification: Understanding The "Why" Of SEO
by Shari Thurow (6/6/2012)
Subject: Card Sorting, Information Architecture - Practices, Searching
Language: English
Abstract: Keyword classification is often the missing ingredient in SEO plans. Without understanding the reasons why people search, search engine optimizers will often misinterpret or improperly classify keyword phrases. How do we understand the why part of the optimization process?

Know Your Place
by Nathan Curtis (5/10/2006)
Subject: Information Architecture - Practices, Wireframes
Language: English
Abstract: Popular wireframing tools allow for reuse of repeated elements: change a centralized module once and have it update across all your screens. Nathan Curtis offers practical tips for increasing wireframing efficiency in this story.
Note: Boxes and Arrows

Mind the Gap: On the Appropriate Use of Focus Groups and Usability Testing in Planning and Evaluating Interfaces
by Kath Straub (9/2004)
Subject: Process & Techniques, User Testing
Language: English
Abstract: The value of focus groups and the most appropriate use for them is explored. For usability, testing is key, not focus groups.

Real Wireframes Get Real Results
by Stephen Turbek (9/19/2006)
Subject: Case Studies, Wireframes
Language: English
Abstract: Information architects, afraid to step on designers toes, may actually render wireframes unusable. Stephen Turbek talks about Verizon, the similarities between wireframes and iPods, and how to get real.
Note: Boxes and Arrows

Seven Deadly Sins of Information Design
by Drue Miller (1998)
Subject: Guidelines & Best Practices, Information Design
Language: English
Abstract: Drue Miller examines what she refers to as the "Seven Deadly Sins" of information design: Forgetting who your users are, not creating a flowchart, not organizing your content, not using consistent navigation, using unclear link colors, using the TITLE tag incorrectly, and not looking ahead.

Taking A Content Inventory
by Janice Fraser (10/2001)
Subject: Content Inventories, Information Organization
Language: English
Abstract: Provides a methodology for auditing web site content to produce an inventory -- a tabular document that may be used in information re-architecture projects.

The Art of Information Architecture
by Aaron West (1999)
Subject: Guidelines & Best Practices, Information Architecture - General
Language: English
Abstract: Planning and architecting a site can be one of the most daunting tasks a designer can face, yet the results are usually a better site and a smoother project. Find out how you can easily architect your site by following a few simple steps.

The Guided Wireframe Narrative for Rich Internet Applications
by Andres Zapata (5/10/2006)
Subject: Information Architecture - Practices, Wireframes
Language: English
Abstract: Wireframes. We have all done them. We have all had to make sure our clients look at placement, labels, flow, and real estate distribution-but ignore color and design at all costs because, after all, they are wireframes.
Note: Boxes and Arrows

The Lazy IA&s Guide to Making Sitemaps
by Stephen Turbek (2/12/2006)
Subject: Information Architecture - Practices, Process & Techniques
Language: English
Abstract: The more automated our lives become, the less time we seem to have. And as an information architect, a lot of time is spent making sitemaps ... by hand. How valuable are sitemaps to a project team and to clients? Would your time be better spent doing other tasks than hand building sitemaps? What if we told you, "now you can?" Find out how.

The Visual Vocabulary Three Years Later: An Interview with Jesse James Garrett
by Dan Brown (2003)
Subject: Process & Techniques
Language: English
Abstract: This interview focuses on Jesse James Garret's Visual Vocabulary, a site architecture documentation standard.

UI Pattern Documentation Review
by Patrick Stapleton (6/29/2009)
Subject: Classification Systems, Interface Design, Patterns
Language: English
Abstract: Patrick Stapleton takes a look at some of the world’s most popular pattern libraries and presents the case for a standard approach to documentation and categorization
Note: Boxes and Arrows


Books

Card Sorting
by Donna Spencer (4/2009)
Subject: Card Sorting, Information Architecture - Practices, User Testing
Language: English
Abstract: Card sorting helps us understand how people think about content and categories. Armed with this knowledge, we can group information so that people can better find and understand it. In this book, Donna describes how to plan and run a card sort, then analyse the results and apply the outcomes to your project.
Note: Spencer, D. (2009). Card Sorting. Brooklyn, N.Y.: Rosenfeld Media. Book, e-book and PDF.

Communicating Design: Developing Web Site Documentation for Design and Planning (3rd Edition)
by Dan Brown (2011)
Subject: Information Architecture - Practices, Process & Techniques, Web Design
Language: English
Abstract: Successful web design teams depend on clear communication between developers and their clients — and among members of the development team. Wireframes, site maps, flow charts, and other design diagrams establish a common language so designers and project teams can capture ideas, track progress, and keep their stakeholders informed. In this all new edition of Communicating Design, author and information architect Dan Brown defines and describes each deliverable, then offers practical advice for creating the documents and using them in the context of teamwork and presentations, independent of methodology. Whatever processes, tools, or approaches you use, this book will help you improve the creation and presentation of your wireframes, site maps, flow charts, and other deliverables.
Note: Brown, Dan. (2011) Communicating Design: Developing Web Site Documentation for Design and Planning (3rd. Edition). Berkeley, CA: New Riders.

Eye Tracking the User Experience: A Practical Guide to Research
by Aga Bojko (12/2013)
Subject: Experience Design, Process & Techniques, User Testing
Language: English
Abstract: Eye tracking is a widely used research method, but there are many questions and misconceptions about how to effectively apply it. Eye Tracking the User Experience—the first how-to book about eye tracking for UX practitioners— offers step-by-step advice on how to plan, prepare, and conduct eye tracking studies; how to analyze and interpret eye movement data; and how to successfully communicate eye tracking findings.
Note: Bojko, A. (2013). Eye Tracking the User Experience: A Practical Guide to Research . New York: Rosenfeld Media.

Information Architecture: Blueprints for the Web
by Christina Wodtke (2002)
Subject: Information Architecture - General, Process & Techniques, User Centered Design
Language: English
Abstract: This book introduces the core concepts of information architecture: organizing web site content for findability, designing pleasant web site interactions, and creating an easy to use interface. This book aims to teach the information architecture skills necessary to avoid making costly mistakes. It is intended for everyone that works with information architecture including designers, programmers, and project managers.

Mental Models
by Indi Young (2/2008)
Subject: Information Architecture - Practices, Process & Techniques
Language: English
Abstract: There is no single methodology for creating the perfect product—but you can increase your odds. One of the best ways is to understand user reasons for doing things. Mental Models gives you the tools to help you grasp, and design for, those reasons. Adaptive Path co- founder Indi Young has written a roll-up-your-sleeves book for designers, managers, and anyone else interested in making design strategic, and successful.
Note: Young, Indi, Mental Models. New York: Rosenfeld Media, 2008. Print, PDF, eBook.

Prototyping: A Practitioners Guide
by Todd Warfel (2/2009)
Subject: Information Architecture - Practices, Prototyping
Language: English
Abstract: Prototyping is a great way to communicate the intent of a design both clearly and effectively. Prototypes help you to flesh out design ideas, test assumptions, and gather real-time feedback from users. With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy- in, and test feasibility with your development team.
Note: Warfel, Todd Zaki, Protytyping: A Practitioners Guide. Rosenfeld Media, November 2009. Print, PDF and eBook.

Search Patterns
by Jefferey Callender, Peter Morville (2/1/2010)
Subject: Patterns, Searching
Language: English
Abstract: O'Reilly guide to Search Patterns. Companion website serves as a gateway to the Search Pattern Library, our colorful public collection of examples, patterns, and anti-patterns.

See What I Mean: How to use Comics to Communicate Ideas
by Kevin Cheng (12/5/2012)
Subject: Content Management, Design, Process & Techniques
Language: English
Abstract: Comics are a unique way to communicate, using both image and text to effectively demonstrate time, function, and emotion. Just as vividly as they convey the feats of superheroes, comics tell stories of your users and your products. Comics can provide your organization with an exciting and effective alternative to slogging through requirements documents and long reports. In See What I Mean, Kevin Cheng, OK/Cancel founder/cartoonist and founder of Off Panel Productions, will teach you how you can use comics as a powerful communication tool without trained illustrators.
Note: Cheng, K. (2013). See What I Mean: How to Use Comics to Communicate Ideas. Brooklyn, N.Y.: Rosenfeld Media. Book, e-Book and PDF.

Storytelling for User Experience: Crafting Stories for Better Design
by Kevin Brooks, Whitney Quesenbery (4/2010)
Subject: Information Architecture - Practices, Process & Techniques
Language: English
Abstract: We all tell stories. It is one of the most natural ways to share information, as old as the human race. This book is not about a new technique, but how to use something we already know in a new way. Stories help us gather and communicate user research, put a human face on analytic data, communicate design ideas, encourage collaboration and innovation, and create a sense of shared history and purpose. This book looks across the full spectrum of user experience design to discover when and how to use stories to improve our products. Whether you are a researcher, designer, analyst or manager, you will find ideas and techniques you can put to use in your practice.
Note: Quesenbery, Whitney and Kevin Brooks, Storytelling for User Experience: Crafting Stories for Better Design. New York: Rosenfeld Media, April 2010. Print, PDF and eBook.

The Persona Lifecycle
by Tamara Adlin, John Pruitt (2006)
Subject: Personas, User Centered Design
Language: English
Abstract: The end product of several workshops for Usability Professionals Association and great presentations at the Nielsen/Norman Group conferences on User Experience.

The User Is Always Right
by Steve Mulder (2006)
Subject: Personas, User Centered Design
Language: English
Abstract: Steve has put into print his techniques for creating personas that have been refined for years at Molecular.

User and Task Analysis for Interface Design
by JoAnn Hackos, Janice Redish (1998)
Subject: End Users, Process & Techniques, User Centered Design
Language: English
Abstract: Task analysis is an important aspect of user interface design, insuring that the end product is usable and practical. Written by task analysis experts, this book is the first book that provides full-length coverage of task analysis, and discusses the methodologies behind it.

UX Storytellers
by Jutta Grünewald, Jan Jursa, Stephen Köver (9/1/2010)
Subject: Experience Design, Process & Techniques
Language: English
Abstract: At UX Storytellers, we want to collect and publish stories out of the life of IA-, UX- and IxD professionals. A free ebook in PDF and Kindle format is available at the website.


Presentations and Podcasts

Case Study: Digital Web Redesign PDF Document
by Christina Wodtke (4/12/2006)
Subject: Case Studies, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: Christina Wodtke produced this set of deliverables--personas, conceptual model, site map and wireframes--for the Digital Web redesign in 2002. Christina Wodtke, Digital Web Redesign Digital Web Redesign (3.3 MB)
Note: IA Tools

Content Analysis: Methods and Mentoring
by Chiara Fox (3/26/2006)
Subject: Content, Content Inventories, Guidelines & Best Practices
Language: English
Abstract: Content Analysis - The process of assessing the nature of the content on a given web site, involves a series of deliverables. Content Audit - A sampling of the site content to get a flavor and feel for the site. Content Inventory - An all inclusive accounting of every page and asset on the site. Content Map - An abstraction illustrating the types of content or genres of content available.

PowerPoint Introduction to Visual Vocabulary Microsoft PowerPoint Document
by Jesse James Garrett (3/16/2002)
Subject: Information Architecture - Theory, Process & Techniques
Language: English
Abstract: This PowerPoint presentation provides a high-level overview of visual vocabularies and their use.
Note: This links to a Microsoft PowerPoint document.

Practicing Information Architecture
Subject: Conferences & Meetings, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: A collection of presentations and information from the "Practicing Information Architecture" Special Interest Group meeting held on April 3, 2001 at CHI 2001. Includes presentations by Arnie Lund, Keith Instone and Fran Arble.

User-Centered Design: From Thought to Product
by Peter Merholz (1999)
Subject: Process & Techniques, User Centered Design
Language: English
Abstract: A session presentation from edgewise 99 available in both PowerPoint and HTML. Covers the what, why and how of user centered design.

Wireframes: A comparison of purposes, process, and products Microsoft PowerPoint Document
by Laurie Gray, Dave Heller, Jeff Lash, Anders Ramsay (3/2006)
Subject: Guidelines & Best Practices, Process & Techniques, Wireframes
Language: English
Abstract: A presentation of various wireframe methods, an honest discussion of what’s good / bad about each, and an opportunity for you to learn new methods and find out what’s best for you.


Tools

960 Grid System (2013)
Subject: Information Architecture - Practices, Tools & Technology, Wireframes
Language: English
Abstract: Nathan Smith created the 960 Grid System in an effort to streamline web development workflow by providing commonly used dimensions, based on a width of 960 pixels. There are two variants: 12 and 16 columns, which can be used separately or in tandem. All modern monitors support at least 1024 × 768 pixel resolution. 960 is divisible by 2, 3, 4, 5, 6, 8, 10, 12, 15, 16, 20, 24, 30, 32, 40, 48, 60, 64, 80, 96, 120, 160, 192, 240, 320 and 480. This makes it a highly flexible base number to work with.

Core+Path Template PDF Document
by James Kalbach, Karen Lindemann (8/20/2012)
Subject: Information Architecture - Practices, Navigation, Process & Techniques
Language: English
Abstract: This PDF outlines the Core+Path Methology proposed by James Kalbach and Karen Lindemann. If you can place your core offering firmly at the center of your design, then all other elements in the site help both the users and the business reach their goals. Kalbach and Lindemann show how the Core+Paths method keeps the design focused on your goals.

Design Review Checksheets PDF Document
by Erin Malone (9/5/2003)
Subject: Design, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: Useful checksheets with questions for consideration by the design team and reviewers when reviewing work at different stages of the process. There is a checksheet for Concept review, UI/interaction design review and Visual design review. Has space indicated for approvals and signature sign off by selected approvers. These sheets are great for tracking the progress and making sure key people approve and sign off on each step.

Design Review Process Microsoft Word Document
by Erin Malone (9/5/2003)
Subject: Design, Information Architecture - General, Process & Techniques
Language: English
Abstract: A template to capture the dates in the Design Review Process and key milestones and stakeholders.

Design Scope Microsoft Word Document
by Erin Malone (9/5/2003)
Subject: Design, Information Architecture - General, Process & Techniques
Language: English
Abstract: The Design Scope template should outline the general aims and goals of the project design and lists the major deliverables and milestones. To be completed by the experience design team lead.

EightShapes Unify
by Dan Brown (2009)
Subject: Guides & Collections, Information Architecture - Practices, Process & Techniques
Language: English
Abstract: EightShapes Unify is a collection of templates, libraries, and other assets that enable user experience designers to create more consistent, effective deliverables faster. The system utilizes the Adobe Creative Suite of products; primarily, Adobe InDesign is the key authoring tool. The system is often used by designers – and larger user experience teams – to rapidly produce artifacts like design strategy, wireframes, style guides, specs, and more.

fluidIA
by Jakub Linowski
Subject: Interface Design, Prototyping, Tools & Technology
Language: English
Abstract: Fluid Information Architecture? fluidIA is an emerging agile design tool for prototyping rich user interfaces. The big idea behind this experiment is whether we as interaction designers, IAs, UX professionals and developers can create our own and better prototyping tool. Provided with access to an open design and open source process

Omnigraffle Stencils from Michael Angeles
by Michael Angeles (8/11/2004)
Subject: Wireframes
Language: English
Abstract: Michael Angeles created a set of basic wireframe shapes (low-fidelity web page schematics) for OmniGraffle (Mac OS X). It consists of a basic set of shapes including: browser chrome, title and footer block, icons, form elements, a greeked text block, text headings, some boxes, label and note blocks, navigation elements, and some icons created entirely in graffle.

Omnigraffle Stencils from Paper Plane
by Rich Fulcher, Bryce Glass, Matt Leacock (8/11/2004)
Subject: Flow Charts, Process & Techniques, Site Blueprints
Language: English
Abstract: Paper Plane has created a set of IA stencils for OmniGraffle. They are optimized for OmniGraffle version 3.0, but will work with version 2.0 upwards. Complete installation instructions and additional examples are available from the Paper Plane website. The stencil shapes themselves were created by Matt Leacock, Bryce Glass and Rich Fulcher.

Origami (2014)
Subject: Prototyping
Language: English
Abstract: The trick lies with a new design tool called Origami — a tool that lets Matas rapidly prototype mobile apps without writing a single line of computer code. Together with other Facebookers, Matas created Origami by repurposing and reshaping a computer graphics program that originated at Apple. Many tools let you prototype app designs, but when you build prototypes with Origami, they work much like a real app works, and they run on real phones — though the phones must be plugged into a high-powered PC (thus the long, black cord that Matas ran to his laptop). This is how Facebook built much of Paper. Matas and other designers used Origami to create unusually complete prototypes, and then a group of software engineers reproduced and refined these prototypes, building software they could ship to a world of phones. Excerpt from Wired: http://wrd.cm/P5LR3v

Personas PDF Document
by Olga Howard, Patrick Walsh
Subject: Content Management, Personas, Tools & Technology
Language: English
Abstract: Olga Howard produced a persona tool, showing a presona development process and sample diagram.

Shades of Gray: Wireframes as Thinking Device
by Will Evans (1/2009)
Subject: Process & Techniques, Wireframes
Language: English
Abstract: Russ Unger, author of an upcoming book for Peachpit entitled, A Project Guide to UX Design, asked Will Evans to contribute some designs for a chapter on wireframing. The result was a set of annotated wireframes for a fictitious cruise-line operator home page and a brief explanation of the process. This is the unabridged write-up explaining the use of wireframes as a thinking device in the design process.

Task Analysis Grid
by Todd Warfel
Subject: Content Management, Scenario Development, Tools & Technology
Language: English
Abstract: Todd Warfel submitted templates for a Task Analysis Grid. Used as an alternative to a requirements document, the Task Analysis Grid is a powerful visual tool showing stakeholders scenarios and prioritized tasks to address during product development. An Illustrator version, offered in ZIP or Stuff-It, prints in large format (6 by 10 foot). Task Analysis Grid screenshot image

TimelineJS (2012)
Subject: Information Architecture - Practices, Information Design, Tools & Technology, Wireframes
Language: English
Abstract: TimelineJS is an open-source tool that enables you to build visually-rich interactive timelines and is available in 40 languages. It can pull in media from different sources and has built in support for: Twitter, Flickr, Google Maps, YouTube, Vimeo, Vine, Dailymotion, Wikipedia, SoundCloud and more media types are regularly added.

User Requirements with LEGO
by Lorenzo Cantoni, Michael Faré, Elisabetta Frick (5/2011)
Subject: End Users, Guidelines & Best Practices, Information Architecture - General
Language: English
Abstract: IA Institute member and Indiana University Assistant Professor in Human-Computer Interaction, Davide Bolchini, has alerted us to a new, freely available and exciting design tool which his team has developed. URL - User Requirements with LEGO by Lorenzo Cantoni, Marco Faré and Elisabetta Frick University of Lugano, Switzerland. User Requirements with Lego (URL) is a methodology to elicit IA user requirements for web, communication- intensive applications. As an extension of the Lego Serious Play method, URL supports the definition of IA and content strategies in online communication, by helping in the elicitation of user requirements for web applications. In particular, URL helps in finding tacit, difficult to grasp communicative requirements that usually do not emerge with other methodologies. For this reason, URL has to be intended as an additional methodology, used besides formal and structured strategies (such as interviews, focus groups, etc.) to find and define user requirements. URL helps also in team building, enabling designers and stakeholders in few hours to share a common understanding of the online communication project. And the ongoing IA project design documentation is a physical, tangible LEGO landscape! URL has been used with companies in Europe and multiple stakeholders in large web projects. Try out the full, open access guide in your next web project.

Wireframe Stencils
by Garrett Dimon (9/20/2005)
Subject: Information Architecture - Practices, Wireframes
Language: English
Also available at: iainstitute.org/documents/tools/GarrettDimon_IA_Stencil_2002.vss

Wireframe Template Microsoft Visio Document
by Garrett Dimon (9/25/2005)
Subject: Information Architecture - Practices, Wireframes
Language: English
Also available at: iainstitute.org/documents/tools/GarrettDimon_Wireframes_2002.vsd

Wireframes Templates - Cavazza Microsoft PowerPoint Document
by Frederic Cavazza, Scott Hill (4/9/2004)
Subject: Information Architecture - General, Wireframes
Language: English
Abstract: CavazzaWireframe.ppt (120 kb)

CavazzaWireframe.pdf (496 kb)

Wireframes Templates - Gene Smith
by Gene Smith (3/26/2004)
Subject: Wireframes
Language: English
Abstract: Visio wireframe template  SmithWireframe.vst (147 kb)

Visio vdx wireframe template  SmithWireframe.vdx (1 MB, for importing into Omnigraffle)

PDF of Visio wireframe template  SmithWireframe.pdf (11 kb, for viewing or importing into Illustrator)

Wireframes Templates - Todd Zaki Warfel (4/2/2004)
Subject: Wireframes
Language: English
Abstract: Illustrator: WarfelWireframe.ai (660 kb)

PDF: PDF  WarfelWireframe.pdf (5.1 MB)

Wireframes Templates - Victor Lombardi
by Victor Lombardi (3/25/2004)
Subject: Wireframes
Language: English
Abstract: Templates used in creating wireframes are available for your use.

Visio wireframe template  LombardiWireframe.vst (177 kb, for Visio)

Visio vdx wireframe template  LombardiWireframe.vdx (754 kb, for importing into Omnigraffle)

PDF of Visio wireframe template  LombardiWireframe.pdf (16 kb, for viewing or importing into Illustrator)



Web Sites and Resources

A Visual Vocabulary for Describing Information Architecture and Interaction Design
by Jesse James Garrett (2002)
Subject: Process & Techniques
Language: English
Abstract: This document discusses the considerations in development of such diagrams, outlines a basic symbology for diagramming information architecture and interaction design concepts, and provides guidelines for the use of these elements.

IA Classics in Comic Book Form PDF Document
by Dan Willis
Subject: Card Sorting, Personas, Site Blueprints
Language: English
Abstract: Illustrations are used in presenting classic IA tools such as sitepath diagramming, topic mapping, free listing, card sorting, and personas.
Note: This links to a PDF document.

Intranet Roadmap
by James Robertson (5/2005)
Subject: Intranets & Extranets, Process & Techniques, User Centered Design
Language: English
Abstract: The Intranet Roadmap identifies the core activities that generate key designs and deliverables. A wall chart with five vertical timelines James calls "streams" of concurrent activities, the Roadmap provides an excellent starting template if you use project planning software. An accompanying booklet describes all the activities and their supporting techniques, with further online references to learn about each one.

Search Patterns Library
by Jefferey Callender, Peter Morville (2/1/2010)
Subject: Information Architecture - General, Patterns, Searching
Language: English
Abstract: a gateway to the Search Pattern Library, our colorful public collection of examples, patterns, and anti-patterns.

UI Patterns and Techniques
by Jenifer Tidwell
Subject: Interface Design, Patterns, Process & Techniques
Language: English
Abstract: A collection of user interface elements, widgets, techniques, and patterns. Includes example screen shots of each technique, as well as descriptions of why you would use the technique, and when it is appropriate.

WebCAT Category Analysis Tool
Subject: Card Sorting, Software, Tools & Technology
Language: English
Abstract: The Web Category Analysis Tool (WebCAT) is a variation on traditional card sorting techniques that allows a web designer/usability engineer to test a proposed or existing categorization scheme of a website to determine how well the categories and items are understood by users.
Note: WebCAT is a tool in the Web Metrics Testbed developed at NIST.


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